Commit Graph

  • 6eedd13b52 [Build] Updated syntax for Rogue 2 master Abe Pralle 2022-09-09 11:28:51 -1000
  • 52f004b8d9 [Tools] Updated MapMaker source for current version of Rogue Abe Pralle 2022-01-07 19:38:50 -1000
  • 8f28ba3a27
    [README] Updated AbePralle 2022-01-07 19:25:05 -1000
  • 39002988fc [README] Updated Abe Pralle 2022-01-07 19:09:12 -1000
  • 103c0c0382 [README] Updated Abe Pralle 2022-01-07 19:07:51 -1000
  • 48a814201d
    Merge pull request #1 from AbePralle/develop AbePralle 2022-01-07 21:02:42 -0800
  • fe9322c8f4 [Media] Social media splash image Abe Pralle 2022-01-07 18:58:02 -1000
  • 268e7edd5d [Refactor] Updated for latest RGBDS assembler Abe Pralle 2022-01-07 17:29:25 -1000
  • db1133d57e [README,Build] Finished README and updated Build for latest Rogo Abe Pralle 2020-07-18 14:23:16 -0700
  • 914c98a0b2 [Media] Added two more variations of world map Abe Pralle 2020-07-12 22:56:50 -0700
  • c406b3c1be [Tools] Created MapMaker tool to generate map images from data files Abe Pralle 2020-07-06 23:43:22 -0700
  • c6e6fafc27 [Repo] LICENSE and ROM Abe Pralle 2020-07-05 16:24:50 -0700
  • 6c8331bb75 [Levels] Updated L1300 Abe Pralle 2020-07-05 02:03:04 -0700
  • 1824c78d66 [Build] Now rebuilds if any data files changed Abe Pralle 2020-07-04 19:11:51 -0700
  • c4806dc221 [Media] Additional media Abe Pralle 2020-07-06 10:50:09 -0700
  • 1e98ddfb69 [Media] Editor screenshots Abe Pralle 2020-07-04 19:11:06 -0700
  • 93df22c2e9 [Media] Added WorldMap.xls Abe Pralle 2020-07-04 18:29:38 -0700
  • c2604710b9 [Media] Added Media/Wallpaper Abe Pralle 2020-06-14 18:14:19 -0700
  • 8203414e20 [Tools] GBConv2 Abe Pralle 2020-07-04 18:46:08 -0700
  • d039858a8d [Tools] MakeDiscoLights tool Abe Pralle 2020-07-04 18:29:50 -0700
  • 56d135d95e [Tools] Added LevelEditor Abe Pralle 2020-07-04 18:28:33 -0700
  • a60b19d4c2 [Refactor] Fully building Abe Pralle 2020-06-14 22:19:36 -0700
  • fd7f5df7d5 [Refactor] Added 'eat' sound sample Abe Pralle 2020-06-14 18:07:23 -0700
  • bb16f97382 [Refactor] Organized Cinema files and updated capitalization Abe Pralle 2020-06-14 17:47:17 -0700
  • d8d4562c83 [Refactor] Organized levels and made capitalization consistent Abe Pralle 2020-05-31 01:42:40 -0700
  • f6644ee6fe [Refactor] jp [hl] -> jp hl; ld hl,[sp+N] -> ld hl,sp+N Abe Pralle 2020-05-30 21:03:34 -0700
  • 71ede70bbe [Refactor] Basic source code organization Abe Pralle 2020-05-30 20:23:06 -0700
  • 4a1f76a3f3 [RGBDS] Updated for latest RGBDS assembler fix/update-og Abe Pralle 2022-01-07 17:29:25 -1000
  • 865ba9082b [README,Build] Finished README and updated Build for latest Rogo Abe Pralle 2022-01-07 17:03:17 -1000
  • cfb82bbfa5 Working on README Abe Pralle 2020-07-18 14:23:16 -0700
  • 20577cfe5a Renamed WorldMapMaker to MapMaker, fixed output filename WorldMap-Rendered.png Abe Pralle 2020-07-13 20:32:16 -0700
  • 7b5b093105 Cleanup Abe Pralle 2020-07-12 23:01:10 -0700
  • 132d2eb0cb Added two more variations of world map Abe Pralle 2020-07-12 22:56:50 -0700
  • 57ad6dc558 Deleted old WorldMap.png Abe Pralle 2020-07-12 22:51:20 -0700
  • 44bd5cd4dd Finished WorldMapMaker Abe Pralle 2020-07-12 22:49:50 -0700
  • a782920edb Generating all level images. Abe Pralle 2020-07-12 13:09:28 -0700
  • 7f5c1b676c working on world map cell sizing algorithm Abe Pralle 2020-07-09 22:23:29 -0700
  • 27ab05442a WorldMapMaker generates maps with random actor rotations Abe Pralle 2020-07-09 21:58:40 -0700
  • cf4dcc1247 Fixed LevelEditor .bmp. Now generating level images Abe Pralle 2020-07-07 22:01:53 -0700
  • 93178eb6c2 Working on WorldMapMaker tool Abe Pralle 2020-07-06 23:43:22 -0700
  • 0707e3814f Additional media Abe Pralle 2020-07-06 10:50:09 -0700
  • 5160b7a104 LICENSE and ROM Abe Pralle 2020-07-05 16:24:50 -0700
  • 481079af39 Updated L1300 Abe Pralle 2020-07-05 02:03:04 -0700
  • a5f0de43ef Rebuild if any data files changed Abe Pralle 2020-07-04 19:11:51 -0700
  • 7c178b184c Editor screenshots Abe Pralle 2020-07-04 19:11:06 -0700
  • 60d0496461 GBConv2 Abe Pralle 2020-07-04 18:46:08 -0700
  • 60987f7c2b MakeDiscoLights tool Abe Pralle 2020-07-04 18:29:50 -0700
  • 37588f913e Added WorldMap.xls Abe Pralle 2020-07-04 18:29:38 -0700
  • 9501c26627 Added LevelEditor Abe Pralle 2020-07-04 18:28:33 -0700
  • cc26f1fcde Font data now aligned properly in memory Abe Pralle 2020-06-15 02:33:15 -0700
  • 1ace4ee173 Adjusted filename capitalization Abe Pralle 2020-06-14 23:52:28 -0700
  • 2de8cfcaf4 Deleting everything so that Git doesn't caps-lock filenames Abe Pralle 2020-06-14 22:59:45 -0700
  • bdb66031e4 Capitalization Abe Pralle 2020-06-14 22:45:33 -0700
  • aa22427a6d Assembling with no errors Abe Pralle 2020-06-14 22:19:36 -0700
  • dc95bb4d03 Added Media/Wallpaper Abe Pralle 2020-06-14 18:14:19 -0700
  • a885ac9906 Added 'eat' sound sample Abe Pralle 2020-06-14 18:07:23 -0700
  • 6997d31eec Moved .sp files back from Assets to Data Abe Pralle 2020-06-14 17:57:01 -0700
  • 2b39e7c5ef Updated Cinema include path in source files Abe Pralle 2020-06-14 17:49:06 -0700
  • a44081b624 Organized Cinema files and updated capitalization Abe Pralle 2020-06-14 17:47:17 -0700
  • 925308f4c7 Misc Abe Pralle 2020-06-14 11:09:21 -0700
  • 0423cff2e3 Added levels Abe Pralle 2020-05-31 01:43:23 -0700
  • 5097e141c3 Made level capitalization consistent Abe Pralle 2020-05-31 01:42:40 -0700
  • 33896cc5ef Updating source Abe Pralle 2020-05-31 01:09:52 -0700
  • 6b3ee6aed8 Updating source Abe Pralle 2020-05-30 21:34:31 -0700
  • df4d1d31cb Updating source Abe Pralle 2020-05-30 21:07:40 -0700
  • d18d604a01 jp [hl] -> jp hl; ld hl,[sp+N] -> ld hl,sp+N Abe Pralle 2020-05-30 21:03:34 -0700
  • 5ac0da46ab Updating source Abe Pralle 2020-05-30 20:46:09 -0700
  • bae521e086 Updating source Abe Pralle 2020-05-30 20:36:52 -0700
  • 2b9ac08890 Updating source Abe Pralle 2020-05-30 20:23:06 -0700
  • e22ba00813
    Initial commit AbePralle 2020-05-30 13:57:59 -0700