Lorenzooone
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0af415e175
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Fix https://github.com/jeffman/Mother2GbaTranslation/issues/34 (#44)
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2019-07-14 16:52:28 -04:00 |
Lorenzooone
|
fe1d17d42b
|
Miscellanous fixes (#43)
* Fix https://github.com/jeffman/Mother2GbaTranslation/issues/36
Wrong order of the operations caused unexpected behaviour due to unpredictable number in r3. This is the reason why scrolling down was fine, but scrolling up was not.
* Put proper indentation.
* Fix https://github.com/jeffman/Mother2GbaTranslation/issues/29
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2019-07-13 20:29:23 -04:00 |
PhoenixBound
|
87380c26a9
|
Fourside text fixes and others (#42)
* The big Saturn-a-roo
* Fix menus followed by normal jump table
|
2019-07-13 20:26:19 -04:00 |
jeffman
|
c832da09c6
|
Merge branch 'appveyor'
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2019-03-01 20:12:46 -05:00 |
jeffman
|
5af1d1c739
|
Remove verbose (Appveyor seems to be working now)
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2019-03-01 19:47:41 -05:00 |
jeffman
|
981585598b
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Add error checking
|
2019-03-01 19:47:18 -05:00 |
jeffman
|
ecd1aaa461
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Merge branch 'appveyor' of github.com:jeffman/Mother2GbaTranslation into appveyor
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2019-03-01 19:35:40 -05:00 |
jeffman
|
03aff67d4d
|
Adding verbose back in
|
2019-03-01 19:35:09 -05:00 |
jeffman
|
8195f35402
|
Still trying to get Appveyor working
|
2019-02-28 22:42:38 -05:00 |
jeffman
|
579c51e0ee
|
Trying to get Appveyor working
|
2019-02-28 22:40:33 -05:00 |
jeffman
|
6243595109
|
Committing armips to repo
|
2019-02-28 18:07:17 -05:00 |
jeffman
|
5b8f56b531
|
Equip notes, itoa fix
|
2019-02-26 20:23:13 -05:00 |
jeffman
|
e1d10d43fc
|
Re-disassemble BAEF8
|
2019-02-23 19:43:35 -05:00 |
jeffman
|
68af5adbc0
|
Fix Tracy's goods check-out window
|
2019-02-23 17:22:43 -05:00 |
jeffman
|
d78af6a8c0
|
Workarounds for main window getting overlapped by other windows
Clear out the main window before continuing
|
2019-02-22 19:58:03 -05:00 |
jeffman
|
ac2c23e23d
|
Fix missing line break in Magicant level-up text
|
2019-02-22 19:24:29 -05:00 |
jeffman
|
72acaecf25
|
Fix Ness' Nightmare
|
2019-02-22 19:11:53 -05:00 |
jeffman
|
ed9dd7e7ef
|
Fix highlighting equipped items
|
2019-02-20 20:37:20 -05:00 |
jeffman
|
98950b16f8
|
Remove unused code
|
2019-02-20 20:36:58 -05:00 |
jeffman
|
ee1b331fd8
|
Workaround for flickering Escargo pickup window
|
2019-02-20 17:07:58 -05:00 |
jeffman
|
84fcae4ca7
|
Fix for invisible cursor issue
The delta field is supposed to be a byte; an uninitialized memory bug in
the original game was causing the delta value to be undefined.
|
2019-02-20 17:06:57 -05:00 |
jeffman
|
b931cd07eb
|
Fix being able to select null items
|
2019-02-18 21:26:53 -05:00 |
jeffman
|
221844809a
|
Merge branch 'master' of github.com:jeffman/Mother2GbaTranslation
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2019-02-18 20:41:12 -05:00 |
jeffman
|
8c48f36b5f
|
Finish Goods inner window
|
2019-02-18 20:40:37 -05:00 |
jeffman
|
049c16416a
|
Fix logic bug for moving down
|
2019-02-18 20:40:28 -05:00 |
jeffman
|
1a372dc577
|
Fix signed problem
|
2019-02-18 20:40:10 -05:00 |
jeffman
|
5e58ad7130
|
Update notes
|
2019-02-18 20:39:29 -05:00 |
jeffman
|
2c45ca7a2d
|
Whitespace
|
2019-02-18 18:36:06 -05:00 |
jeffman
|
5ac05f52c9
|
PAD_STATE should use bools for the one-bit fields
|
2019-02-18 18:35:54 -05:00 |
jeffman
|
0bda549fe4
|
Fix wrong clearing tiles
Tile 0x1FF is blank, but the one under it is a scrolling number tile
which is not what we want... Draw two individual blank tiles instead
|
2019-02-18 18:35:19 -05:00 |
jeffman
|
14745757e0
|
Add map_tile function
|
2019-02-18 18:34:28 -05:00 |
jeffman
|
283b8e0164
|
Fix uninitialized item counts
|
2019-02-18 18:33:46 -05:00 |
PhoenixBound
|
f5c9698a37
|
Technically playable (#41)
* Summers, Happy Happy, escaping Winters, blue-haired healer fixes
* Make more of the game playable, text revision, CC docs
|
2019-02-10 15:42:16 -05:00 |
jeffman
|
aa4a11218f
|
Merge branch 'master' into feature/goods
|
2019-02-06 22:13:39 -05:00 |
jeffman
|
faa791341b
|
Fix renamed window field
|
2019-02-06 22:13:23 -05:00 |
jeffman
|
fb78d7896b
|
Commit unfinished goods work
|
2019-01-28 22:48:42 -05:00 |
jeffman
|
e4f11c207b
|
Rename window fields
|
2019-01-28 22:48:07 -05:00 |
jeffman
|
570bc7ab93
|
Update notes
|
2019-01-28 22:44:38 -05:00 |
jeffman
|
17c66ea480
|
Fix current directory issue
|
2019-01-27 18:09:20 -05:00 |
jeffman
|
3fa4875293
|
Update notes
|
2019-01-24 19:46:36 -05:00 |
jeffman
|
f7fa3f7c5b
|
Remove unused code
|
2019-01-20 14:10:35 -05:00 |
jeffman
|
5d818cc411
|
Add BF858 goods code
|
2019-01-20 00:55:47 -05:00 |
jeffman
|
b827b6af22
|
Build should fail if ext symbols remain undefined
|
2019-01-20 00:55:39 -05:00 |
jeffman
|
0491043305
|
Add more window drawing functions
|
2019-01-20 00:54:40 -05:00 |
jeffman
|
333761dc39
|
Update window
|
2019-01-20 00:54:24 -05:00 |
jeffman
|
c0800de39e
|
Add more ROM symbols
|
2019-01-20 00:53:45 -05:00 |
jeffman
|
74f1a8dd28
|
Update notes
|
2019-01-20 00:50:58 -05:00 |
jeffman
|
f19e411d53
|
Add missing step to README for building GUI tool
|
2019-01-19 15:43:49 -05:00 |
jeffman
|
565e576610
|
Revert Goods menu changes for now
This seems to be the cause of a game-breaking glitch when giving food
to the miner in the desert. Probably the hack code was returning too
early.
|
2019-01-13 14:15:26 -05:00 |
jeffman
|
e1699bb4b1
|
Support Saturn text
|
2019-01-13 14:14:49 -05:00 |