Commit Graph

34 Commits

Author SHA1 Message Date
Christopher Wellons b61d0cc67d Add a Makefile for Mingw-w64. 2017-02-07 09:10:48 -05:00
Christopher Wellons 2235ebb237 Add .gitignore. 2017-02-06 20:47:18 -05:00
Christopher Wellons 22daa06028 Fix incorrect ScreenSaverProc() definition. 2017-02-06 20:47:18 -05:00
Christopher Wellons ff3afd3284 Fix capitalization of gl/ to GL/. 2017-02-06 20:47:08 -05:00
Christopher Wellons 8212787b96 Fix up all whitespace across project. 2017-02-06 20:13:41 -05:00
Christopher Wellons 0d780bfec3 Fix include case and slashes across entire project. 2017-02-06 20:06:40 -05:00
Shamus Young ea90760535 Reduced sky render to single-pass, which also made clouds higher res and eliminated a texture. Also took a stab at clean up the unholy mess that is CTexture::Rebuild. 2009-05-09 01:40:32 +00:00
Shamus Young 1e8027f1cd Fix of mysterious "black text" bug. 2009-05-09 01:38:47 +00:00
Shamus Young 2436ad8d61 Killed the last of the memory leaks, and included a change to Entity.h, which should have been with PREVIOUS memory-leak plugs. 2009-05-08 13:25:42 +00:00
Shamus Young 94871004c0 Integrated hip new vector use that all the young people are into these days, from Bryan Kadzban. Much cleaner. 2009-05-08 09:04:53 +00:00
Shamus Young 00afbde126 Removed framerate limit on visibility updates. The performance gain was too small to measure, and it led to single-frame instances of missing buildings when the camera jumped large distances. 2009-05-08 08:25:11 +00:00
Shamus Young 7bc7366e32 Added new "fade-in" mode that constructs city of wire & primitives and slowly fades to texture view. It's slow & wasteful, and added mostly for experimentation purposes. Enable it by setting LOADING_SCREEN to 0 in win.h. 2009-05-08 08:22:02 +00:00
Shamus Young e9c6ff35f3 A re-submit of the memory leak fix, which I thought was already checked in? Also some code cleaning. 2009-05-08 07:07:17 +00:00
Shamus Young 9ff19c93f8 Loading screen compile is a little smarter with CPU cycles, which should make things load faster. Code cleanup. 2009-05-07 22:09:35 +00:00
Shamus Young f66a2e8da7 Re-submit of an existing change, because svn is telling me r14 changes aren't there: Added more variety to tower-type buildings. Prevented the "steps" look those
buildings were sometimes prone to have.
2009-05-07 21:15:41 +00:00
Shamus Young ba38e19c04 Car tail lights now dimmer, shorter, and look better. Code cleanup. 2009-05-07 21:12:22 +00:00
Shamus Young 624cca9826 New camera controls - Should have been checked in with previous changes. 2009-05-07 14:35:02 +00:00
Shamus Young 3f8f9bb1f0 Help and FPS will now display at the same time. A lot less confusing. 2009-05-07 14:34:07 +00:00
Shamus Young fd21a23081 Unified windows Procs to eliminate redundant code. New dev keyboard camera controls. Screensaver now timer-based instead of waiting for WM_PAINT. 2009-05-07 14:30:09 +00:00
Shamus Young 0c5876b90d Remove redundant glListEnd (); 2009-05-07 14:23:56 +00:00
Shamus Young 8466a7bc88 Added more variety to tower-type buildings. Prevented the "steps" look those buildings were sometimes prone to have. 2009-05-06 22:23:59 +00:00
Shamus Young 11fa52a08c Fixed bug where running at low resolutions or on integrated graphics with low texture size limits would end up generating all black textures. 2009-05-06 11:33:55 +00:00
Shamus Young d23e5feac6 Fixed small memory leak and possible "delete NULL". 2009-05-06 11:19:05 +00:00
Shamus Young 8a41cecf01 Fixed memory leak with Light Strips. (Streetlights) 2009-05-06 11:15:15 +00:00
Shamus Young f862528b28 Fixed bug where window aspect would not update. (Debug mode.) Removed unneeded GL library. 2009-05-06 06:33:51 +00:00
Shamus Young 0997f49311 Added a missing 'f', which flagged warnings on some compilers. 2009-05-05 22:48:17 +00:00
Shamus Young 7ce3174bbf Camera movement less choppy at lower framrates, a little slower overall. 2009-05-05 22:47:17 +00:00
Shamus Young 1ab199fb3f Fixed memory getting trashed when camera leaves world bounds. (Only affects dev mod, not screen saver.) 2009-05-05 18:48:49 +00:00
Shamus Young 7eee6e143d Moved program parameters to win.h, more cleanup, comments added. 2009-05-05 07:43:50 +00:00
Shamus Young e5a507289b Fixed bug which was tinting all lights yellow. 2009-05-05 07:41:05 +00:00
Shamus Young c2bd5f14da Added versioning info. Also some scattershot code cleanup. 2009-05-03 21:18:24 +00:00
Shamus Young 361a716db6 Removed some debug code that prevented logos from appearing as intended. 2009-05-03 12:21:09 +00:00
Shamus Young 948502769c Initial check-in of project. 2009-05-03 11:05:03 +00:00
(no author) 92c25d37b3 Initial directory structure. 2009-05-03 09:35:44 +00:00