Tasmota sensor API documentation for sensor driver development.
Important things to consider
- There are several I2C sensor examples you can take from the development codebase when writing your own and you are encouraged to do this as it is a quick and easy way to see how things fit together.
- The Tasmota firmware is essentially intended for ESP8266/ESP8285 Wi-Fi SoC based devices and commits to the main development branch will be subject to review based on whether or not what you intend to develop or add to the existing code is relevant to the general ESP device users.
- That being said, there is a lot of development going into the firmware which extends the functionality of standard off the shelf Sonoff devices. The firmware in itself is also useful for boards such as the WeMos ESP82xx boards. More technically inclined individuals who use generic ESP82xx modules in their own circuits to provide more access to pins and the ability to add more sensors and hardware external to the device or the generic ESP82xx module circuits can also take advantage of Tasmota.
- The resources on the ESP82xx are finite. Most devices ship with 1MByte SPI flash which means for the generic device users, the code generally needs to be less than 502KBytes to ensure that OTA (Over The Air) flash functionality (which is the main reason why people use this firmware) remains available. RAM is also limited to an absolute maximum of 80KBytes. This memory is divided into heap (used by global variables and Strings) and stack (used by local variables) where stack space is just 4KBytes.
- Given the above resource constraints its important to keep your code as small as possible, as fast running as possible, and use as little RAM as possible.
- You need to think about these resource constraints all the time whilst doing any development you wish to add to the firmware functionality - Face the fact that microcontroller development isn't as close a relative to standard computer programming as you'd expect.
- You will be adding code to an existing framework which requires you to adhere to some simple but strict rules such as not having any infinite loops like you would have in your generic Arduino code and try to avoid using the delay() functions when writing your code as this will cause the entire firmware to be subjected to the delays you have added - Infinite loops will cause the firmware to lock up completely!
- If your sensor has configuration options please make these available by using the
SensorXX
framework which is already incorporated in the base code - This may not stop you from using a web-based configuration interface but since web-based configuration takes up a lot of code space in flash it is very important to make this optional by means of a compiler directive or a #define in the configuration file and as such something you need to keep in mind during your development and debugging - The more progressively optional additional features are in your driver the smaller the basic codebase can be for minimalist implementations. - Whilst developing drivers for devices that use the I2C bus always consider other devices already supported in the codebase which may use the same address range. This could mean you need to find a unique way of differentiating your device detection from other devices on the same address range (e.g. querying a model-specific register) and/or disabling by #undef existing devices if yours is selected with a #define statement and in such cases always provide a warning to the user during compile time using the #warning pragma such as including
#warning **** Turned off conflicting drivers SHT and VEML6070 ****
in your code. - DO NOT ADD WEB INTERFACE FOR SENSOR CONFIGURATION if your sensor requires additional user configuration. The reason for this is the additional program memory required but most importantly the amount of RAM required to even create minimal user interfaces. Running out of RAM during runtime will lead to abnormal behaviour of your driver and/or other drivers or the entire firmware! See sensors such as the MCP23008/MCP23017 driver on more information on how to implement
SensorXX
commands instead! - While developing you might want to enable additional debugging provided by file
xdrv_95_debug.ino
using#define USE_DEBUG_DRIVER
which provides some commands for managing configuration settings and CPU timing. In addition you can enable definePROFILE_XSNS_SENSOR_EVERY_SECOND
to profile your drivers duration. - Do not assume others will know immediately how to use your addition and know that you will need to write a Wiki for it in the end.
Managing a Forked Branch
If you plan to submit a PR bigger than a simple change in one file, here is a short intro about how to do a clean PR.
- fork the Tasmota repository in Github
git clone https://github.com/<github_user>/Tasmota.git
and work on your local copygit remote add upstream https://github.com/arendst/Tasmota.git
git checkout development
git checkout -b <temp_branch>
to create a working branch where you can push commitsgit push --set-upstream origin <temp_branch>
- work on your local version and push as many commits as you want
When you think it is ready to merge and submit a PR:
git checkout development
to go back to the main branchgit pull upstream development
to update all the latest changesgit push
to update your forkgit checkout -b <pr_branch>
to create a new branch for the final PRgit push --set-upstream origin <pr_branch>
- Merge the edits but be sure to remove the history of your local commits
git merge --squash <temp_branch>
git commit -m "Message"
Now you have a clean single commit from which you can create the PR on the Tasmota Github.
Directory/file structure
Sensor libraries are located in the lib/
directory. Sensor drivers are located in the tasmota/
directory. The filename of the sensor driver is xsns_<driver_ID>_<driver_name>.ino
, e.g. xsns_05_ds18b20.ino
where <driver_ID>
is a unique number between 01 and 90 and <driver_name>
is a human-readable name of the driver.
Using generic libraries from external sources for sensors should be avoided as far as possible as they usually include code for other platforms and are not always written in an optimized way.
API structure
Pre-processor directives
Conditional compiling of a sensor driver is achieved by adding a pre-processor directive of the scheme USE_<driver_name>
in my_user_config.h
. Accordingly the driver code has to be wrapped in #ifdef USE_<driver_name> ... #endif // USE_<driver_name>
. Any Sensor driver must contain a pre-processor directive defining the driver ID by the scheme #define XSNS_<driver_ID>
.
Callback function
Any sensor driver needs a callback function following the scheme
// Conditional compilation of driver
#ifdef USE_<driver_name>
// Define driver ID
#define XSNS_<driver_ID> <driver_ID>
/**
* The callback function Xsns<driver_ID>() interfaces Tasmota with the sensor driver.
*
* It provides the Tasmota callback IDs.
*
* @param byte callback_id Tasmota function ID.
* @return boolean Return value.
* @pre None.
* @post None.
*
*/
boolean Xsns<driverID>(byte callback_id) {
// Set return value to `false`
boolean result = false;
// Check if I2C interface mode
// if(i2c_flg) {
// Check which callback ID is called by Tasmota
switch (callback_id) {
case FUNC_INIT:
break;
case FUNC_EVERY_50_MSECOND:
break;
case FUNC_EVERY_SECOND:
break;
case FUNC_JSON_APPEND:
break;
#ifdef USE_WEBSERVER
case FUNC_WEB_APPEND:
break;
#endif // USE_WEBSERVER
case FUNC_SAVE_BEFORE_RESTART:
break;
case FUNC_COMMAND:
break;
}
// } // if(i2c_flg)
// Return boolean result
return result;
}
#endif // USE_<driver_name>
Callback IDs
FUNC_INIT
This callback ID is called when sensor drivers should be initialized.
FUNC_EVERY_50_MSECOND
This callback ID is called every 50 milliseconds, e.g. for near real-time operation
FUNC_EVERY_SECOND
This callback ID is called every second.
It can be useful for anything that you need to do on a per second basis and is commonly used as an entry point to detect a driver or initialize an externally driven device such as a sensor, relay board or other forms of input/output required by your driver.
You would normally want to make sure you've detected and initialised before it is used by JSON_APPEND
, etc. so that its ready to serve data.
The generally accepted way to use this would be to detect your sensor and once this is done set a sensor value accordingly so that the function does not use unnecessary resources during future calls, for example:
void MySensorDetect()
{
if (MySensorDetected) { return; }
/*
* Perform the code which needs to be completed to
* detect your sensor and then set MySensorDetected to
* a non-zero value which will prevent this section
* of your code to re-run every time the function is
* called.
*
* Under normal circumstances you'd not need to do
* re-detect or initialise your sensor once it has been
* done
*/
}
Setting a flag that the driver was successful in detecting the attached chip/board via I2C or SPI will prevent it from continuously trying to initialize an already initialized device.
When writing your function responsible for detecting an externally connected I2C device try to create a method by which you read or write to specific registers that would be applicable to that specific I2C device only as to confirm a positive detect for the device. If this is not done extensively it will lead to some drivers getting false detects for a different device type simply because it shares the same I2C address.
Unless your driver is specifically going to use the entire array of addresses provisioned by the manufacturer please consider using a #define USE_MYCHIPNAME_ADDR
in the my_user_config.h
so that the user may specify the address on which to expect the device. This is of course only applicable to drivers that are not enabled by default in any of the pre-built binaries.
I2C address auto-detection example
#define MPR121_I2C_ADDR_1ST 0x5A /** 1st I2C address of sensor model **/
#define MPR121_I2C_ADDR_NUM 4 /** Number of sensors/I2C addresses **/
#define MPR121_I2C_ID_REG 0x5D /** Sensor model specific ID register **/
#define MPR121_I2C_ID_VAL 0x24 /** Sensor model specific ID register value **/
/* Sensor data struct type declaration/default definition */
typedef struct {
bool connected = false; /** Status if sensor is connected at I2C address */
bool running = false; /** Running state of sensor */
.
.
.
} mpr121;
// Declare array of sensor data structs
mpr121 mpr121[MPR121_I2C_ADDR_NUM];
// Sensor specific init function
void mpr121_init() {
// Loop through I2C addresses
for (uint8_t i = 0; i < MPR121_I2C_ADDR_NUM); i++) {
// Check if sensor is connected on I2C address
mpr121[i].connected = (MPR121_I2C_ID_VAL == I2cRead8(MPR121_I2C_ADDR_1ST + i, MPR121_I2C_ID_REG);
if(mpr121[i].connected) {
// Log sensor found
snprintf_P(log_data, sizeof(log_data), PSTR(D_LOG_I2C "MPR121-%d " D_FOUND_AT " 0x%X"), i, MPR121_I2C_ADDR_1ST + i);
AddLog(LOG_LEVEL_INFO);
// Initialize sensor
.
.
.
// Set running to true
mpr121[i].running = true;
}
}
if(!(mpr121[0].connected || mpr121[1].connected || mpr121[2].connected || mpr121[3].connected)){
snprintf_P(log_data, sizeof(log_data), PSTR(D_LOG_I2C "MPR121: No sensors found"));
AddLog(LOG_LEVEL_INFO);
}
}
Four advanced methods to use FUNC_EVERY_SECOND
(Food for thought) :
- If a sensor needs an action which takes a long time, like more than 100mS, the action will be started here for a future follow-up. Using the uptime variable for testing like (uptime &1) will happen every 2 seconds. An example is the DS18B20 driver where readings (conversions they call it) can take up to 800mS from the initial request.
- If a sensor needed the previous action it is now time to gather the information and store it in a safe place to be used by
FUNC_JSON_APPEND
and/orFUNC_WEB_APPEND
. Using the else function of the previous test (uptime &1) will happen every 2 seconds too but just 1 second later than the previous action. - If a sensor does not respond for 10 times the sensor detection flag could be reset which will stop further processing until the sensor is re-detected. This is currently not being used actively as some users complain about disappearing sensors for whatever reason - Could be hardware related but easier to make Tasmota a little more flexible.
- Making re-detection of a sensor possible by executing this once every 100 seconds (94 == (uptime %100)) a re-attached sensor can be detected without a restart of Tasmota. The 94 given in this example should be different for every sensor driver to make sure not all sensors start detection at the same time. Using the drivers index number should be a good starting point.
FUNC_PREP_BEFORE_TELEPERIOD
NOTE: This callback ID is deprecated as sensors should prepare for more regular updates due to "realtime" rule execution. Use FUNC_EVERY_SECOND
instead. See examples used in xsns_05_ds18x20.ino and xsns_09_bmp.ino where updated sensor data is stored in preparation to calls to FUNC_JSON_APPEND and FUNC_WEB_APPEND.
FUNC_JSON_APPEND
This callback ID is called when TelePeriod
is due to append telemetry data to the MQTT JSON string or at approximately every 2 seconds when a rule is checked, e.g.
snprintf_P(mqtt_data, sizeof(mqtt_data), PSTR("{\"MPR121%c\":{\"Button%i\":%i}}"), pS->id[i], j, BITC(i,j));
FUNC_WEB_APPEND
This callback ID is called every millisecond when HTML code should be added to the Tasmota web-interface main page, e.g.,
snprintf_P(mqtt_data, sizeof(mqtt_data), PSTR("%s{s}MPR121%c Button%d{m}%d{e}"), mqtt_data, pS->id[i], j, BITC(i,j));
It should be wrapped in #ifdef USE_WEBSERVER ... #endif // USE_WEBSERVER
FUNC_SAVE_BEFORE_RESTART
This callback ID is called to allow a sensor to prepare for saving configuration changes. To be used to save volatile data just before a restart. Variables can be appended to struct SYSCFG {} Settings
in file tasmota/settings.h
.
FUNC_COMMAND
This callback ID is called when a sensor specific command Sensor<xx>
or Driver<xx>
is executed where xx is the sensor index.
case FUNC_COMMAND:
if (XSNS_<driver_ID> == XdrvMailbox.index) {
result = <driver_name>Command() { ... }; // Return true on success
}
break;
// Data struct of FUNC_COMMAND ID
struct XDRVMAILBOX {
uint16_t valid; // ???
uint16_t index; // Sensor index
uint16_t data_len; // Length of command string
uint16_t payload16; // 16 bit unsigned int of payload if it could be converted, otherwise 0
int16_t payload; // 16 bit signed int of payload if it could be converted, otherwise 0
uint8_t grpflg; // ???
uint8_t notused; // ???
char *topic; // Command topic
char *data; // Command string/value - length of which is defined by data_len
} XdrvMailbox;
If your driver needs to accept multiple parameters for SensorXX
and/or DriverXX
please consider using comma delimited formatting and use the already written subStr()
function declared in support.ino
to parse through the parameters you need.
An example of those could be
SensorXX reset // The reset parameter may be intercepted using:
if (!strcmp(subStr(sub_string, XdrvMailbox.data, ",", 1),"RESET")) { // Note 1 used for param number
MyDriverName_Reset();
return serviced;
}
Or in the case of multiple parameters
SensorXX mode,1
if (!strcmp(subStr(sub_string, XdrvMailbox.data, ",", 1),"MODE")) { // Note 1 used for param number
uint8_t mode = atoi(subStr(sub_string, XdrvMailbox.data, ",", 2); // Note 2 used for param number
}
Useful functions
MQTT
void MqttPublishPrefixTopic_P(uint8_t prefix, const char* subtopic, boolean retained)
This function publishes MQTT messages immediately, e.g.,
snprintf_P(mqtt_data, sizeof(mqtt_data), PSTR("{\"MPR121%c\":{\"Button%i\":%i}}"), pS->id[i], j, BITC(i,j));
MqttPublishPrefixTopic_P(RESULT_OR_STAT, mqtt_data);
Logging
void AddLog(byte loglevel)
This function adds log messages stored in log_data
to the local logging system, e.g.
snprintf_P(log_data, sizeof(log_data), PSTR(D_LOG_I2C "MPR121(%c) " D_FOUND_AT " 0x%X"), pS->id[i], pS->i2c_addr[i]);
AddLog(LOG_LEVEL_INFO);
void AddLogSerial(byte loglevel)
This function adds a log message to the local logging system dumping the serial buffer as hex information, e.g.
AddLogSerial(LOG_LEVEL_INFO);
void AddLogMissed(char *sensor, uint8_t misses)
This function adds a log message to the local logging system about missed sensor reads.
I2C Interface
bool I2cValidRead8(uint8_t *data, uint8_t addr, uint8_t reg)
bool I2cValidRead16(uint16_t *data, uint8_t addr, uint8_t reg)
bool I2cValidReadS16(int16_t *data, uint8_t addr, uint8_t reg)
bool I2cValidRead16LE(uint16_t *data, uint8_t addr, uint8_t reg)
bool I2cValidReadS16_LE(int16_t *data, uint8_t addr, uint8_t reg)
bool I2cValidRead24(int32_t *data, uint8_t addr, uint8_t reg)
bool I2cValidRead(uint8_t addr, uint8_t reg, uint8_t size)
These functions return true
if 1, 2, 3 or size
bytes can be read from the I2C address addr
and register reg
into *data
.
Functions with a S
read signed data types while functions without a S
read unsigned data types.
Functions with LE read little-endian byte order while functions without LE read machine byte order.
uint8_t I2cRead8(uint8_t addr, uint8_t reg)
uint16_t I2cRead16(uint8_t addr, uint8_t reg)
int16_t I2cReadS16(uint8_t addr, uint8_t reg)
uint16_t I2cRead16LE(uint8_t addr, uint8_t reg)
int16_t I2cReadS16_LE(uint8_t addr, uint8_t reg)
int32_t I2cRead24(uint8_t addr, uint8_t reg)
These functions return 1, 2 or 3 bytes from the I2C address addr
and register reg
.
Functions with a S
read signed data types while functions without a S
read unsigned data types.
Functions with LE read little endian byte order while functions without LE read machine byte order.
bool I2cWrite8(uint8_t addr, uint8_t reg, uint8_t val)
bool I2cWrite16(uint8_t addr, uint8_t reg, uint16_t val)
bool I2cWrite(uint8_t addr, uint8_t reg, uint32_t val, uint8_t size)
These functions return true after successfully writing 1, 2 or size
bytes to the I2C address addr
and register reg
.
int8_t I2cReadBuffer(uint8_t addr, uint8_t reg, uint8_t *reg_data, uint16_t len)
int8_t I2cWriteBuffer(uint8_t addr, uint8_t reg, uint8_t *reg_data, uint16_t len)
These functions copy len
bytes from/to *reg_data
starting at I2C address addr
and register reg
.
void I2cScan(char *devs, unsigned int devs_len)
This functions writes a list of I2C addresses in use into the string *dev
with maximum length devs_len
.
bool I2cDevice(byte addr)
This functions checks if the I2C address addr
is in use.
Useful pre-processor directives
PSTR("string")
This pre-processor directive saves RAM by storing strings in flash instead of RAM.
const char MyTextStaticVariable[] PROGMEM = "string";
This pre-processor directive saves RAM by storing strings in flash instead of RAM.
You may then reference them directly (if the type matches the parameter required) or force it to 4 byte alignment by using the variable as FPSTR(MyTextStaticVariable)
Keeping ESP8266 code compact
Below are various tips and tricks to keep ESP8266 code compact and save both Flash and Memory. Flash code is limited to 1024k but keep in mind that to allow OTA upgrade, you need Flash memory to contain two firmwares at the same time. To go beyond 512k, you typically use tasmota-minimal
as an intermediate firmware. tasmota-minimal
takes roughly 360k, so it's safe not to go uint32_t
beyond 620k of Flash. Memory is even more limited: 80k. With Arduino Core and basic Tasmota, there are 25k-30k left of heap space. Heap memory is very precious, running out of memory will generally cause a crash.
About ESP8266
ESP8266 is based on Xtensa instruction set. Xtensa is a 32 bits RISC processor core, containing 16 x 32 bits registers. ESP8266 supports integer operations, including 32x32 multiplication. It does not contain an FPU for floating point operations, nor integer divisions.
Contrary to classical RISC processors, all instructions are 24 bits wide instead of 32 bits. To increase code compactness, some instructions have a 16 bits version used whenever possible by gcc.
If you want to see what assembly is generated by gcc, in file platform.ini
, at the section used to compile (ex: [core_2_5_2]
) in section build_flags
add:
-save-temps=obj -fverbose-asm
Gcc will store <file>.s
in the same folder as the .o
file, typically in .pioenvs/
.
First example
Let's take a basic function:
uint32_t Example(uint32_t a, uint32_t b) {
return a + b;
}
Below is the generated assembly. Function names are mangled using standard C++, i.e. their name derive from their arguments and return types:
_Z7Examplejj:
add.n a2, a2, a3 #, a, b
ret.n
As you can see, this is the simplest function we can think of. Register A2 holds the first argument and is used for return value. A3 holds the second argument.
uint8_t or uint32_t ?
uint32_t Example(uint32_t a, uint32_t b) {
uint8_t c = a + b;
return c;
}
Assembly:
_Z7Examplejj:
add.n a2, a2, a3 # tmp52, a, b
extui a2, a2, 0, 8 #, tmp52
ret.n
Whenever gcc needs to convert from uin32_t
to uint8_t
, it uses an extra instruction extui <reg>, <reg>, 0, 8
.
Whenever you allocate uint8_t
as a local variable, it will anyways allocate 32 bits on the stack.
In conclusion you can easily use uint32_t
in many places in the code. The main reason to force uint8_t
are:
- in structures, to save memory. This is the only place where
uint8_t
will take 1 byte and the compiler will try to pack as much as 4uint8_t
in 32 bits - when you want to ensure that the value can never exceed 255. Beware though that the compiler will just chunk the last 8 bits of a 32 bits value and will not report any overflow.
Loops
Should you use uint8_t
or uint32_t
for loops?
Let's try:
uint32_t Example(uint32_t a, uint32_t b) {
for (uint8_t i = 0; i < 10; i++) {
a += b;
}
for (uint32_t j = 0; j < 10; j++) {
a += b;
}
return a;
}
Assembly:
_Z7Examplejj:
movi.n a3, 0 # ivtmp$7334, <- loop 1
.L2031:
add.n a2, a2, a3 # a, a, ivtmp$7334
addi.n a3, a3, 1 # ivtmp$7334, ivtmp$7334,
bnei a3, 10, .L2031 # ivtmp$7334,,
movi.n a3, 0 # j, <- loop 2
.L2033:
add.n a2, a2, a3 # a, a, j
addi.n a3, a3, 1 # j, j,
bnei a3, 10, .L2033 # j,,
ret.n
As you can see here, both loops generate the same assembly for fixed size loops.
Let's now see for variable size loops.
uint32_t Example(uint32_t a, uint32_t b) {
for (uint8_t i = 0; i < b; i++) {
a += i;
}
for (uint32_t j = 0; j < b; j++) {
a += j;
}
return a;
}
Assembly:
_Z7Examplejj:
movi.n a4, 0 # i, <- loop 1
j .L2030 #
.L2031:
add.n a2, a2, a4 # a, a, i
addi.n a4, a4, 1 # tmp48, i,
extui a4, a4, 0, 8 # i, tmp48 <- extra 32 to 8 bits conversion
.L2030:
bltu a4, a3, .L2031 # i, b,
movi.n a4, 0 # j, <- loop 2
j .L2032 #
.L2033:
add.n a2, a2, a4 # a, a, j
addi.n a4, a4, 1 # j, j,
.L2032:
bne a4, a3, .L2033 # j, b,
ret.n
In the first loop, the register a4 needs to be converted from 32 bits to 8 bits in each iteration.
Again, there is no definitive rule, but keep in mind that using uint8_t
can sometimes increase code size compared to uint32_t
.
Floats, not doubles!
ESP8266 does not have a FPU (Floating Point Unit), all floating point operations are emulated in software and provided in libm.a
. The linker removes any unused functions, so we need to limit the number of floating point function calls.
Rule 1: use ints where you can, avoid floating point operations.
Rule 2: if you really need floating point, always use float
, never ever use double
.
Let's now see why.
float
fits in 32 bits, with a mantissa of 20 bits, exponent of TODO. The mantissa is 20 bits wide, which provides enough precision for most of our needs.
float
is 32 bits wide and fits in a single register, whereas double
is 64 bits and requires 2 registers.
float Examplef(float a, float b) {
return sinf(a) * (b + 0.4f) - 3.5f;
}
Assembly:
.literal .LC1012, 0x3ecccccd <- 0.4f
.literal .LC1013, 0x40600000 <- 3.5f
_Z8Examplefff:
addi sp, sp, -16 #,, <- reserve 16 bytes on stack
s32i.n a0, sp, 12 #, <- save a0 (return address) on stack
s32i.n a12, sp, 8 #, <- save a12 on stack, to free for local var
s32i.n a13, sp, 4 #, <- save a13 on stack, to free for local var
mov.n a13, a3 # b, b <- a3 holds 'b', save to a13
call0 sinf # <- calc sin of a2 (a)
l32r a3, .LC1012 #, <- load 0.4f in a3
mov.n a12, a2 # D.171139, <- save result 'sin(a)' to a12
mov.n a2, a13 #, b <- move a13 (second arg: b) to a2
call0 __addsf3 # <- add floats a2 and a3, result to a2
mov.n a3, a2 # D.171139, <- copy result to a3
mov.n a2, a12 #, D.171139 <- load a2 with a12: sin(a)
call0 __mulsf3 # <- multiply 'sin(a)*(b+0.4f)'
l32r a3, .LC1013 #, <- load a3 with 3.5f
call0 __subsf3 # <- substract
l32i.n a0, sp, 12 #, <- restore a0 (return address)
l32i.n a12, sp, 8 #, <- restore a12
l32i.n a13, sp, 4 #, <- restore a13
addi sp, sp, 16 #,, <- free stack
ret.n <- return
Now with double
:
double Exampled(double a, double b) {
return sin(a) * (b + 0.4) - 3.5;
}
Assembly:
.literal .LC1014, 0x9999999a, 0x3fd99999 <- 0.4
.literal .LC1015, 0x00000000, 0x400c0000 <- 3.5
_Z8Exampleddd:
addi sp, sp, -32 #,,
s32i.n a0, sp, 28 #,
s32i.n a12, sp, 24 #,
s32i.n a13, sp, 20 #,
s32i.n a14, sp, 16 #,
s32i.n a15, sp, 12 #,
mov.n a14, a4 #,
mov.n a15, a5 #,
call0 sin #
l32r a4, .LC1014 #,
l32r a5, .LC1014+4 #,
mov.n a12, a2 #,
mov.n a13, a3 #,
mov.n a2, a14 #,
mov.n a3, a15 #,
call0 __adddf3 #
mov.n a4, a2 #,
mov.n a5, a3 #,
mov.n a2, a12 #,
mov.n a3, a13 #,
call0 __muldf3 #
l32r a4, .LC1015 #,
l32r a5, .LC1015+4 #,
call0 __subdf3 #
l32i.n a0, sp, 28 #,
l32i.n a12, sp, 24 #,
l32i.n a13, sp, 20 #,
l32i.n a14, sp, 16 #,
l32i.n a15, sp, 12 #,
addi sp, sp, 32 #,,
ret.n
As you can see the double
needs to move many more registers around. Examplef (float) is 84 bytes, Exampled (double) is 119 bytes (+42% code size). Actually it's even worse, sin
is larger than float version sinf
.
Also, never forget to explicitly tag literals as float: always put 1.5f
and not 1.5
. Let's see the impact:
float Examplef2(float a, float b) {
return sinf(a) * (b + 0.4) - 3.5; // same as above with double literals
}
Assembly:
.literal .LC1014, 0x9999999a, 0x3fd99999
.literal .LC1015, 0x00000000, 0x400c0000
.align 4
.global _Z9Examplef2ff
.type _Z9Examplef2ff, @function
_Z9Examplef2ff:
addi sp, sp, -16 #,,
s32i.n a0, sp, 12 #,
s32i.n a12, sp, 8 #,
s32i.n a13, sp, 4 #,
s32i.n a14, sp, 0 #,
mov.n a14, a3 # b, b
call0 sinf #
call0 __extendsfdf2 # <- extend float to double
mov.n a12, a2 #,
mov.n a2, a14 #, b
mov.n a13, a3 #,
call0 __extendsfdf2 # <- extend float to double
l32r a4, .LC1014 #,
l32r a5, .LC1014+4 #,
call0 __adddf3 # <- add double
mov.n a4, a2 #,
mov.n a5, a3 #,
mov.n a2, a12 #,
mov.n a3, a13 #,
call0 __muldf3 # <- multiply double
l32r a4, .LC1015 #,
l32r a5, .LC1015+4 #,
call0 __subdf3 # <- substract double
call0 __truncdfsf2 # <- truncate double to float
l32i.n a0, sp, 12 #,
l32i.n a12, sp, 8 #,
l32i.n a13, sp, 4 #,
l32i.n a14, sp, 0 #,
addi sp, sp, 16 #,,
ret.n
The last example takes 143 bytes, which is even worse than the double
version, because of conversions from float
to double
and back. Internally, if you don't force float
literals, gcc will make all intermediate compute in double
and convert to float
in the end. This is usually what is wanted: compute with maximum precision and truncate at the last moment. But for ESP8266 we want the opposite: most compact code.
String concatenation
Let's start with an easy example:
void ExampleStringConcat(String &s) {
s += "suffix";
}
Assembly (25 bytes):
.LC1024:
.string "suffix"
.literal .LC1025, .LC1024
_Z19ExampleStringConcatR6String:
l32r a3, .LC1025 #,
addi sp, sp, -16 #,,
s32i.n a0, sp, 12 #,
call0 _ZN6String6concatEPKc #
l32i.n a0, sp, 12 #,
addi sp, sp, 16 #,,
ret.n
If you need to add more complex strings, do not concatenate using native c++ concat:
void ExampleStringConcat2(String &s, uint8_t a, uint8_t b) {
s += "[" + String(a) + "," + String(b) + "]";
}
Assembly (122 bytes!):
.LC231:
.string ","
.LC1026:
.string "["
.LC1029:
.string "]"
.literal .LC1027, .LC1026
.literal .LC1028, .LC231
.literal .LC1030, .LC1029
_Z20ExampleStringConcat2R6Stringhh:
addi sp, sp, -64 #,,
s32i.n a13, sp, 52 #,
extui a13, a3, 0, 8 # a, a
l32r a3, .LC1027 #,
s32i.n a12, sp, 56 #,
mov.n a12, a2 # s, s
addi.n a2, sp, 12 #,,
s32i.n a0, sp, 60 #,
s32i.n a14, sp, 48 #,
extui a14, a4, 0, 8 # b, b
call0 _ZN6StringC2EPKc # . <- allocate String
movi.n a4, 0xa #,
addi a2, sp, 24 #,,
mov.n a3, a13 #, a
call0 _ZN6StringC1Ehh # <- allocate String
addi a3, sp, 24 #,,
addi.n a2, sp, 12 #,,
call0 _ZplRK15StringSumHelperRK6String #
l32r a3, .LC1028 #,
call0 _ZplRK15StringSumHelperPKc #
movi.n a4, 0xa #,
mov.n a13, a2 # D.171315,
mov.n a3, a14 #, b
mov.n a2, sp #,
call0 _ZN6StringC1Ehh # <- allocate String
mov.n a3, sp #,
mov.n a2, a13 #, D.171315
call0 _ZplRK15StringSumHelperRK6String #
l32r a3, .LC1030 #,
call0 _ZplRK15StringSumHelperPKc #
mov.n a3, a2 # D.171315,
mov.n a2, a12 #, s
call0 _ZN6String6concatERKS_ #
mov.n a2, sp #,
call0 _ZN6StringD1Ev # <- destructor
addi a2, sp, 24 #,,
call0 _ZN6StringD1Ev # <- destructor
addi.n a2, sp, 12 #,,
call0 _ZN6StringD2Ev # <- destructor
l32i.n a0, sp, 60 #,
l32i.n a12, sp, 56 #,
l32i.n a13, sp, 52 #,
l32i.n a14, sp, 48 #,
addi sp, sp, 64 #,,
ret.n
Instead use native String
concat:
void ExampleStringConcat3(String &s, uint8_t a, uint8_t b) {
s += "[";
s += a;
s += ",";
s += b;
s += "]";
}
Assembly (69 bytes, -43%):
.LC231:
.string ","
.LC1026:
.string "["
.LC1029:
.string "]"
.literal .LC1031, .LC1026
.literal .LC1032, .LC231
.literal .LC1033, .LC1029
_Z20ExampleStringConcat3R6Stringhh:
addi sp, sp, -16 #,,
s32i.n a13, sp, 4 #,
extui a13, a3, 0, 8 # a, a
l32r a3, .LC1031 #,
s32i.n a0, sp, 12 #,
s32i.n a12, sp, 8 #,
s32i.n a14, sp, 0 #,
mov.n a12, a2 # s, s
extui a14, a4, 0, 8 # b, b
call0 _ZN6String6concatEPKc # <- native char* add
mov.n a3, a13 #, a
mov.n a2, a12 #, s
call0 _ZN6String6concatEh # <- native int add
l32r a3, .LC1032 #,
mov.n a2, a12 #, s
call0 _ZN6String6concatEPKc # <- native char* add
mov.n a3, a14 #, b
mov.n a2, a12 #, s
call0 _ZN6String6concatEh # <- native int add
l32r a3, .LC1033 #,
mov.n a2, a12 #, s
call0 _ZN6String6concatEPKc # <- native char* add
l32i.n a0, sp, 12 #,
l32i.n a12, sp, 8 #,
l32i.n a13, sp, 4 #,
l32i.n a14, sp, 0 #,
addi sp, sp, 16 #,,
ret.n
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